Skill: For 32 seconds, you have an additional 13% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.
5030
Sharpen Daggers (Critical Strikes)
Enchantment Spell: For 30 seconds, the next 9 successful hits with attack skills cause Bleeding for 14 seconds.
5220
Way of the Master (Critical Strikes)
Enchantment Spell: For 60 seconds, while holding a non-dagger weapon, you have an additional 29% chance to land a critical hit.
50.2530
Way of Perfection (Shadow Arts)
Enchantment Spell: For 60 seconds, whenever you successfully land a critical hit, you gain 16 Health.
50.2530
Charm Animal (Beast Mastery)
Skill: Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.
10100
Barrage (Marksmanship)
Bow Attack: All your Preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +17 damage if they hit.
501
Disrupting Shot (Marksmanship)
Bow Attack: If this attack hits, target foe's action is interrupted. If that action was a Skill, you strike for +34 damage.
100.515
Savage Shot (Marksmanship)
Bow Attack: If Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +25 damage.
100.55
Amor/Weapon/Runes:
een max boog max armor mask + 1 critical strike (kan ook shadow arts)
Beschrijving:
deze build geef je aan een assasin hero ranger hero kan niet hij zal op zich zelf sharpen daggers, way of the master, way of perfection casten als hij het gevecht in gaat doet hij automatisch critical eye en daarna doet hij barrage + hij interupt skills bijv. healing skills :)